Font - Font family, font style, alignment, leading, size, and lines visible.Animation - Direction the sprite is animated on and off the screen in the.Filename - Path to the linked image asset.Width, Height, Rotation, Skew, Alpha, Z-Depth, Flip-Horizontal/Vertical.Animate, Lock, Visible, Reset buttons - Same functionality as Editor>Edit.Depending on the media of the selected sprite, the Property Inspector displays specific information and settings. You can make changes to the sprite or theme attributes in the Property Inspector without accessing the menus or panels that also control these attributes. The Property Inspector simplifies modification by making it easy to access the most commonly used attributes of the selected sprite. Rom_title_shadow is a duplicate of sprite rom_list which can be used for a shadow or other purposes.Rom_title is the sprite which contains the name of the currently selected game list.Rom_list_shadow is a duplicate of sprite rom_list which can be used for a shadow or other purposes.Attributes such as font, font size, font style, font color, alignment, leading, and lines visible.Rom_list is the sprite which contains the list of games.Bar_rom is the sprite used for highlighting the current game selected.The _screen sprite will also have 3 different dimension settings based on the border state selected.
If both movies and screenshots are available a slight delay will occur while swapping the screenshot to movie.The “Portrait” state shows the border sprite when images near 9:16 ratio are available for swapping.The movie will retain the dimensions of the screenshot.If both movies and screenshots are available, a slight delay will occur while swapping the screenshot to movie.The “Landscape” state shows the border sprite when images near 4:3 ratio are available for swapping.The “Default” state shows the border sprite when no screenshot or movie is available.So a portrait and landscape border is required to frame those screenshots or movies. The multiple border options are mainly for MAME, as MAME has both portrait and landscape format screenshots. The border sprite is used for framing the screenshot/movie.The 3 states of the border are available in Properties Inspector>Sprite>Border.The border_wide sprite is actually 3 sprites in one.The _screen sprite when in the frontend will be swapped if screenshots or movies are available for import.Any marquee that is imported will inherit the alpha channel of the default _marquee sprite asset.The _marquee sprite when in the frontend will be swapped if marquee images are available for import.Cycling through emulator selections in the Emulator menu will display images setup for sprites: _marquee and _screen.Contains sprites: background, border_front, cabinet, _marquee,_screen, border_wide, bar_rom, rom_list, rom_list_shadow, rom_title, and rom_title_shadow.Game selection screen based upon the selected emulator.